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- #include <GL/gl.h>
- #include "aux.h"
- #include "teapot.h"
-
- #if defined(__cplusplus) || defined(c_plusplus)
- #define class c_class
- #endif
-
- long GRD;
-
- #define TEAPOTSOLID 0
- #define TEAPOTWIRE 1
-
- static GLuint teapots[2] = {0, 0};
-
- static float tex[2][2][2] = {{{0, 0},{1, 0}},{{0, 1},{1, 1}}};
-
- static void solidTeapot(long grid, GLdouble scale)
- {
- float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
- long i, j, k, l;
-
- if (grid < 2) grid = 7;
- GRD = grid;
- teapots[TEAPOTSOLID] = glGenLists (1);
- glNewList(teapots[TEAPOTSOLID], GL_COMPILE);
- glPushMatrix ();
- glRotatef (270.0, 1.0, 0.0, 0.0);
- glScalef (0.5*scale, 0.5*scale, 0.5*scale);
- glTranslatef (0.0, 0.0, -1.5);
- for (i = 0; i < 10; i++) {
- for (j = 0; j < 4; j++)
- for (k = 0; k < 4; k++)
- for (l = 0; l < 3; l++) {
- p[j][k][l] = cpdata[patchdata[i][j*4+k]][l];
- q[j][k][l] = cpdata[patchdata[i][j*4+(3-k)]][l];
- if (l == 1) q[j][k][l] *= -1.0;
- if (i < 6) {
- r[j][k][l] = cpdata[patchdata[i][j*4+(3-k)]][l];
- if (l == 0) r[j][k][l] *= -1.0;
- s[j][k][l] = cpdata[patchdata[i][j*4+k]][l];
- if (l == 0) s[j][k][l] *= -1.0;
- if (l == 1) s[j][k][l] *= -1.0;
- }
- }
- glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, &tex[0][0][0]);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &p[0][0][0]);
- glEnable(GL_MAP2_VERTEX_3); glEnable(GL_MAP2_TEXTURE_COORD_2);
- glMapGrid2f(GRD, 0.0, 1.0, GRD, 0.0, 1.0);
- glEvalMesh2(GL_FILL, 0, GRD, 0, GRD);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &q[0][0][0]);
- glEvalMesh2(GL_FILL, 0, GRD, 0, GRD);
- if (i < 6) {
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &r[0][0][0]);
- glEvalMesh2(GL_FILL, 0, GRD, 0, GRD);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &s[0][0][0]);
- glEvalMesh2(GL_FILL, 0, GRD, 0, GRD);
- }
- }
- glDisable(GL_MAP2_VERTEX_3); glDisable(GL_MAP2_TEXTURE_COORD_2);
- glPopMatrix ();
- glEndList();
- }
-
- static void wireTeapot(long grid, GLdouble scale)
- {
- float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
- long i, j, k, l;
-
- if (grid < 2) grid = 7;
- GRD = grid;
- teapots[TEAPOTWIRE] = glGenLists (1);
- glNewList(teapots[TEAPOTWIRE], GL_COMPILE);
- glPushMatrix ();
- glRotatef (270.0, 1.0, 0.0, 0.0);
- glScalef (0.5*scale, 0.5*scale, 0.5*scale);
- glTranslatef (0.0, 0.0, -1.5);
- for (i = 0; i < 10; i++) {
- for (j = 0; j < 4; j++)
- for (k = 0; k < 4; k++)
- for (l = 0; l < 3; l++) {
- p[j][k][l] = cpdata[patchdata[i][j*4+k]][l];
- q[j][k][l] = cpdata[patchdata[i][j*4+(3-k)]][l];
- if (l == 1) q[j][k][l] *= -1.0;
- if (i < 6) {
- r[j][k][l] = cpdata[patchdata[i][j*4+(3-k)]][l];
- if (l == 0) r[j][k][l] *= -1.0;
- s[j][k][l] = cpdata[patchdata[i][j*4+k]][l];
- if (l == 0) s[j][k][l] *= -1.0;
- if (l == 1) s[j][k][l] *= -1.0;
- }
- }
- glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, &tex[0][0][0]);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &p[0][0][0]);
- glEnable(GL_MAP2_VERTEX_3); glEnable(GL_MAP2_TEXTURE_COORD_2);
- glMapGrid2f(GRD, 0.0, 1.0, GRD, 0.0, 1.0);
- glEvalMesh2(GL_LINE, 0, GRD, 0, GRD);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &q[0][0][0]);
- glEvalMesh2(GL_LINE, 0, GRD, 0, GRD);
- if (i < 6) {
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &r[0][0][0]);
- glEvalMesh2(GL_LINE, 0, GRD, 0, GRD);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, &s[0][0][0]);
- glEvalMesh2(GL_LINE, 0, GRD, 0, GRD);
- }
- }
- glDisable(GL_MAP2_VERTEX_3); glDisable(GL_MAP2_TEXTURE_COORD_2);
- glPopMatrix ();
- glEndList();
- }
-
- void auxSolidTeapot(GLdouble scale)
- {
- if (glIsList(teapots[TEAPOTSOLID]) == 0)
- solidTeapot (14, scale);
- glCallList(teapots[TEAPOTSOLID]);
- }
-
- void auxWireTeapot(GLdouble scale)
- {
- if (glIsList(teapots[TEAPOTWIRE]) == 0)
- wireTeapot (10, scale);
- glCallList(teapots[TEAPOTWIRE]);
- }
-
-